![]() Artillery and vehicles are generally one-to-one facsimiles. ![]() As with all Battlegroup games the size of your table is entirely up to you - but 6'x4' is probably the minimum.Ģ) ASL is also more realistic in scale, so the ASL scenarios feature 15-20-40 squads.which have been pared back to 2-3 platoons in most cases, in order to make a Battlegroup game feasible. To convert these I simply broke down the ASL cards, found the ASL maps online to get an idea of the setting and whipped up some victory conditions.ġ) ASL is more realistic in scale, so the map boards will be too big for the Battlegroup games - the boards are provided solely to show you the type of terrain you should recreate, be it rural, city, farmland, etc. German scenarios (because those are the forces I currently own/play with). I've included a link to a PDF that includes a dozen or more Soviet vs. So, as a current Battlegroup player I took it upon myself to make some rough-and-ready conversions of ASL scenarios for use with the game. As a kid I was give the old ASL binder by my father - and while it was far too "deep" for my high school self.I remember fondly the scenario cards.
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